#include "weapon.h"

weapon::weapon()
{
	name = "Axe";
	desc = "Its and Axe";
	size = 1;
	type = ' ';
	minDmg = 5;
	maxDmg = 10;
	critInc = 0;
	enhancement = "";
	value = 1;
}

weapon::~weapon()
{

}